NVIDIA RTX Ray Tracing

NVIDIA RTX platform includes a ray tracing technology that brings real-time, cinematic-quality rendering to content creators and game developers. Developers can access NVIDIA RTX ray tracing through the NVIDIA OptiX application programming interface, through Microsoft’s DirectX Raytracing API (DXR) and Vulkan, the new generation, cross-platform graphics standard from Khronos Group. What is ray tracing? Conventional 3D rendering has used a process called rasterization since the 1990’s. Rasterization uses objects created from a mesh of triangles or polygons to represent a 3D model of an object. The rendering pipeline then converts each triangle of the 3D models into pixels on a 2D screen. These pixels may then be … Continue reading NVIDIA RTX Ray Tracing

Here Are All Of The Games That Will Support NVIDIA’s RTX Technology

NVIDIA made a big splash earlier this week with the official unveiling of its next-generation of consumer graphics cards, the GeForce RTX 20 Series. The GeForce RTX 2070, RTX 2080, and RTX 2080 Ti are all based on a totally new GPU architecture dubbed Turing, that incorporates additional cores optimized for Ray Tracing and Tensor operations, like those used for AI and Deep Learning. The compute capabilities of the GeForce RTX 20 series are as such that the cards are able to handle real-time Ray Tracing and perform some interesting image enhancements, when applications are tuned to use NVIDIA’s RTX technology … Continue reading Here Are All Of The Games That Will Support NVIDIA’s RTX Technology